Gavin Schmidt

Hi, I'm Gavin Schmidt

Game Developer • Programmer • Problem Solver

Fifth-year student at UCF studying Digital Media - Game Design with a programming focus and a Computer Science minor. Graduating May 2026.

About Me

A lifelong passion for games led me to Game Design, where I blend creativity with technical architecture. I take pride in building experiences that are both visually compelling and rock-solid under the hood.

🏆

Award Winner

Won 1st at UCF GDK Summer Jam 2025 with Campfire Cryptid

💻

Lead Programmer

Built core systems for Fearosis, Reconnection, and more

🎯

Full-Stack Game Dev

Unity/Unreal C++, APIs, cloud services, etc.

My portfolio includes mobile games, 3D platformers, turn-based RPGs, and survival horror titles. Each project has refined my skills in rapid prototyping, team collaboration, and shipping polished games on tight deadlines.

Whether architecting systems, optimizing performance, or coordinating with designers and artists, I am dedicated to delivering exactly what the team needs. I thrive on solving technical challenges and building robust solutions.

Technical Skills

Tools and technologies I work with

Languages

C# C#
C++ C++
Java Java
JavaScript JavaScript
Python Python

Engines

Unity Unity
Unreal Unreal Engine

Tools

GitHub GitHub
VS Code VS Code
Visual Studio Visual Studio
Office Office

Web

HTML HTML
CSS CSS

Specializations

Gameplay Systems Programming Game Architecture Design AI & Pathfinding (A*) Object-Oriented Design API Integration Cloud Backend (PlayFab) Mobile Game Development Performance Optimization Data Serialization UI/UX Implementation Version Control (Git) Agile Development Technical Leadership Cross-Platform Development

Let's Talk

Reach out to me! I'd love to hear from you.