Inked

April 2025

The main musical composition for Ink.exe, a 2D wave-based hack and slash game. Dark energy with melodic hooks to keep the player locked in.

June 2025

A personal piece written during a difficult time, reflecting on obsessive thoughts and the experience of living with OCD.

Complete Catalog

Abode (January 2025)

An ambient composition designed to create a sense of home and comfort in game environments.

Anticipation (January 2025)

A suspenseful track that builds tension through escalating musical elements.

City Danger (March 2025)

An urban-themed composition evoking a sense of danger and urgency.

Cor Reclamare (March 2026)

An epic battle composition created for COLDSNAP, written to score the climactic final mission assault on a giant spider-shaped mech.

0:00 / 0:38
Full soundtrack on Steam ↗
FPS Game Theme (September 2024)

A triumphal gladiatorial melody for a Unity FPS tutorial. I used darker harmonies to foreshadow dread.

Frozen Rust and Greed's Dust (February 2026)

A dramatic composition created for COLDSNAP, weaving together themes of decay and desire for Icebreak Studios.

0:00 / 0:44
Full soundtrack on Steam ↗
Heroic (March 2022)

I composed this as the intro theme for a Marvel-inspired D&D campaign.

Horrors in the Lovely Woods (June 2025)

Created for Campfire Cryptid to capture the feeling of a lovely forest corrupted by darkness.

Infernic Flare (February 2026)

An intense, high-energy track created for COLDSNAP with driving rhythms and powerful instrumentation for climactic sequences.

0:00 / 0:32
Full soundtrack on Steam ↗
Inked (April 2025)

The main musical composition for Ink.exe, a 2D wave-based hack and slash game.

Insulatus Cadmus (February 2026)

An atmospheric piece created for COLDSNAP as part of my contract work for Icebreak Studios.

0:00 / 0:38
Full soundtrack on Steam ↗
JESxT (June 2025)

A personal piece written during a difficult time, reflecting on obsessive thoughts and OCD.

Lullaby of Return (May 2025)

Inspired by the myth of Theseus, this piece explores the emotion of a costly return home.

Massive (June 2024)

An epic and grandiose composition featuring powerful orchestral elements.

Monstrosis (October 2025)

Written for Fearosis, blending whimsy with the dark theme of spreading disease.

Obsession (June 2025)

A personal composition exploring the struggle of adapting to a new OCD diagnosis.

Overcome (June 2025)

A celebration of healing, learning, and the hope of overcoming mental illness.

Shmooving (March 2025)

A smooth and groovy track with rhythmic elements designed for gameplay flow.

Spook (February 2025)

A horror composition with three variations: a base atmospheric theme, a high-intensity chase sequence, and a full version combining both.

The SNAP Epic Begins (April 2026)

The fifth and final track of the COLDSNAP soundtrack, available exclusively in-game. Get on Steam ↗

Together in Afar (May 2025)

A duet dedicated to my mom, commemorating our bond even as I moved away for college.

Troll Tunes (May 2025)

The original soundtrack for the "Bysen Says" minigame, created during the Limbitless Bionic Bash Jam.

U'Unbar (March 2024)

A commemorative suite celebrating the end of a long-term D&D campaign, telling its epic saga.

Yeehaw (November 2024)

A fast-paced, tense track originally written for a platformer. One of my first attempts at proper music looping.

My Spotify